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GuideStone · Member Experience, Product Strategy & Gen Z Innovation
Research-to-Prototype Case Study

Research changed what the team prioritized.
Then it became something leadership could see.

I joined GuideStone as the initial UX consultant hired by the UX manager, on a pilot product team set up to explore how the organization might create digital products differently. The work ran across two horizons at once: the member experience that already existed, and the generations GuideStone had not yet reached. Research with existing members changed what the team prioritized completing. A separate research thread pointed somewhere else entirely — and became Seedwise, the prototype at the end of this page.

Member Research Generational Research Product Prioritization Financial Services Pilot Product Team Enterprise UX Advisory MVP Definition Executive Prototype Design System Compliance-Constrained UX
Organization GuideStone Financial Services
Role UX Innovation Consultant
Creative Circle contract
Dates June – October 2024
Output Research → priorities → product direction → prototype
30+
Generational interviews, alongside existing member feedback and support signals
2
Horizons worked in parallel: the experience that existed, and the one that did not
1
Wedge feature the generational research pointed at: the Wisdom Check
11
Screens built so the concept could be used, not described
Executive Summary

The value, in twenty seconds.

Context

I joined as the initial UX consultant hired by the UX manager, on a pilot product team set up to explore how GuideStone might create digital products differently. The work covered the existing myGuideStone member experience and future product opportunities at the same time.

Approach

Research in both directions: existing members and the experience serving them, plus 30+ generational interviews reaching well beyond the current membership. Findings were carried into product recommendations rather than a readout.

Outcome

Member research changed the priority of what the team focused on completing. A separate generational thread became a product direction that reached company-wide executive evaluation, and later the prototype at the end of this page.

Existing Member Experience

Research changed what the team worked on next.

myGuideStone is the existing member portal — where people monitor investments and interact with GuideStone’s financial experience. It already had members, balances and service relationships. What it did not have was a current, evidenced account of where those members were running into friction.

The work covered UX and design on the existing experience plus research across several sources: interviews with existing members, survey material, previously recorded interviews, help-desk and recurring support issues, stakeholder and frontline input, heuristic analysis of the current experience, and 30+ interviews spanning multiple generations. Those became experience opportunities handed to the product team as recommendations.

The research changed the priority of what the team focused on completing. Not a redesign — a reordering of work already in flight, on evidence rather than assumption.

Risk Removed

Continuing to prioritize work primarily from internal assumptions rather than the needs and friction existing members were actually reporting.

Four synthesized opportunity areas came out of it — drawn across those inputs rather than voiced by every participant.

Goal-based planning

Connect financial experiences to real-life goals, not only accounts and balances.

Actionable guidance

Move beyond static information toward contextual help.

Connected member experience

Digital and human service experiences need to work as one journey.

Generational differences

Different generations approach financial guidance differently.

Product Development Pilot

The team was also testing how products could be created differently.

The pilot product team existed to explore how GuideStone might approach future product development, so the engagement was never limited to designing screens. Research, prioritization, cross-functional product thinking, prototyping and validation were all part of that experiment — the same arc Media Visionary runs now.

As the initial UX consultant hired by the UX manager, I also advised on enterprise UX capability: how mature UX organizations are commonly structured, how responsibilities divide, and where UX tends to sit in a large enterprise. That drew on earlier Fortune 25 experience building and leading UX capability, adapted to GuideStone’s own needs. The structure remained the manager’s to decide; the contribution was perspective and options.

01Member research, UX analysis and myGuideStone recommendations
0230+ generational interviews, synthesis and product prioritization
03Enterprise UX organizational advisory to the UX manager
The Generational Opportunity

They were already getting money advice. Just not from us.

One research thread pointed beyond the existing portal entirely. Existing members had accounts, balances and a service relationship. This audience had none of it — no institutional relationship, no balance to check, no reason to open a traditional financial app — and their money habits were forming anyway, on TikTok, YouTube and Reddit. Often the advice was good. Sometimes it was risky. It was never connected to anyone who knew their situation, and never accountable for the outcome.

The instinct inside financial institutions is to treat that as a marketing problem: same products, younger tone. The research pointed somewhere less comfortable. An institution cannot out-produce creators, and should not try.

What it has instead is what a creator structurally cannot offer — context about your actual situation, a fiduciary obligation, calibrated honesty about risk, and a qualified human you can escalate to. Two further constraints shaped the answer: a regulated organization cannot make specific recommendations without advisor review, and stewardship language is the genuine differentiator but also the fastest way to lose a 23-year-old.

That narrowed the product question to something answerable: what is the smallest thing that puts institutional judgement next to the content people are already consuming? The answer has a name in the prototype. It is the Wisdom Check.

MVP Definition & Executive Prototype

Make the hypothesis tangible.

Seedwise is a later interactive concept prototype that translated the direction the GuideStone research pointed at into something concrete enough to evaluate and test. It was not launched by GuideStone. Its job was to turn an audience question everyone had opinions about into a specific proposition an organization could accept, reject, or put in front of users.

The wedge is the Wisdom Check. Rather than compete with creator content, it annotates it: a money claim gets a plain-language verdict in three parts — what is genuinely useful, what is risky, what to do next — plus a risk label and, where appropriate, a nudge toward an actual advisor.

Maya Torres @mayamoneytalk · First paycheck budget · 0:48
Beginner-safe
"Your first paycheck plan: 50% needs, 30% wants, 20% savings. Set it up before the money hits."
What's useful

A simple starting framework beats no plan. Automating on payday is genuinely good advice.

What's risky

The percentages assume a cost of living this creator never states. In a high-rent city, "needs" alone can exceed 50% — and following the split anyway means quietly underfunding savings while believing you are on plan.

Start from your actual fixed costs, then set the split. Seedwise does the arithmetic and shows what is genuinely safe to spend.

Every card carries one of five labels. The taxonomy is the product’s honesty made visible — including the two labels that send the user away from the app and toward a person.

Beginner-safe Needs context High risk Advisor recommended Educational only
Live Prototype

Seedwise — use it, don’t read about it.

The 11-screen concept covers onboarding, social-finance guidance, goals, budgeting, learning, advisor escalation and user preferences. It was built past the point of a clickable demo deliberately — budgeting math runs, goals compute against real numbers, the advisor route produces a shareable snapshot — so what gets evaluated is the proposition, not a rendering of it. Every number is mock data: no backend, no auth, no network call anywhere in it.

Interactive concept · 11 screens · Educational prototype, not affiliated with or offered by GuideStone.

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Trust by Design

Trust had to be designed into the product.

In regulated financial services the compliance layer is usually treated as a tax — small grey type at the bottom of the screen, written by counsel, read by nobody. Seedwise inverts that. The limits are stated plainly, in the interface, at the moment they are relevant, because in a category saturated with confident bad advice the willingness to say “I can’t tell you that” is a credibility signal. It is also what makes the faith framing work: stewardship language earns its place when the product visibly declines to profit from the user’s confusion.

  • No specific securities, funds, portfolios or allocations are ever shown or recommended.
  • No performance promises and no guaranteed outcomes, anywhere in the product.
  • Creator content is labeled when it has not been advisor-reviewed.
  • Anything that would constitute a specific recommendation routes to a qualified advisor.
  • Disclosure is a designed component, not a footer — it appears where the claim appears.

Stead is the design system underneath the concept: deep navy and steady type for credibility, warmth and clarity so it is something you would actually open in the morning. Nine colors, one rule — color always means something. A palette where every value carries a fixed meaning is what stops a financial product from looking like a toy as it grows.

Trust
Action
Growth
Calm
Faith
Generosity
Caution
Ground
Text
Wisenot preachy
Crediblenot corporate
Warmnot childish
Freshnot trendy
Recognition

The concept reached executive judgment.

GuideStone’s company-wide Sparkathon put the product direction in front of internal executives. The concept won recognition — useful evidence that research had been translated into something concrete enough for leadership to evaluate.

What was presented was the product direction that later informed Seedwise. The interactive prototype shown on this page was built afterward to express that direction.

Outcomes

The prototype created a decision, not another research deck.

Most organizations do not have a research problem. They have a translation problem — findings everyone agrees with and nobody acts on, because a finding is not a decision. A concrete proposition that gets rejected is worth more than a well-received readout that changes nothing.

Existing product priorities

Member research changed what the team focused on completing.

Product direction

Research became a specific, testable product hypothesis.

Executive visibility

The future concept reached company-wide executive evaluation through Sparkathon.

Validation path

The prototype established which assumptions should be tested next.

Risk Removed

Prioritizing product work and future concepts primarily from internal assumptions, without enough connection to member evidence, operating reality, or a tangible proposition leadership could evaluate.

The point was never the prototype. It was knowing what to test first.

1 · Validate the wedge

Does the Wisdom Check change what users understand, or what they do next?

2 · Validate engagement and the human handoff

Will younger users return without a balance to check — and does advisor escalation create value?

3 · Validate feasibility and trust

Can real data, workflow and compliance requirements support the concept?

Apply This to Your Organization

Need research to change the roadmap —
or make a future product tangible?

If your team is sitting on findings nobody has acted on, or needs a concept concrete enough for leadership to make a real decision about, I can help you get from research to a working proposition in a short arc.

Senior-led engagements · No commitment required to talk

A note on this case study

Three different things, kept separate
The GuideStone research and product work was real enterprise work conducted during the engagement, June to October 2024. The Gen Z product direction was an opportunity developed from that research and taken into GuideStone’s internal innovation process, where it won Sparkathon recognition. Seedwise is the later interactive concept prototype built to make that direction tangible. Only the first two happened inside GuideStone.
Seedwise is a concept prototype
It is educational only — no real accounts, advice, recommendations or transactions — and it is not affiliated with or offered by GuideStone. All figures in it are mock data. No part of it was released as a GuideStone product, offered to members, reviewed by compliance counsel, or connected to real accounts. Disclosure language in the Stead system was drafted to be realistic for a regulated context; it has not been reviewed by counsel.
Creator content in the prototype is fictional
Creators, handles, claims and Wisdom Check verdicts in the feed are invented for demonstration. They are written to resemble real social financial content but reference no actual person or post.